RedM Natives

_SET_MOUNT_SECURITY_ENABLED

Hash0x11E6B9629C46D6EC
Runtime nameSetMountSecurityEnabled
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1232

Signature

void _SET_MOUNT_SECURITY_ENABLED(Ped ped, BOOL toggle);

Parameters

NameTypeDescription
pedPed—
toggleBOOL—

Returns void

Description

Note: this native was added in build 1232.40

Usage

Lua
SetMountSecurityEnabled(ped, toggle)

-- always works, by hash
Citizen.InvokeNative(0x11E6B9629C46D6EC, ped, toggle)
JavaScript and C#
JavaScript
SetMountSecurityEnabled(ped, toggle);

// by hash
Citizen.invokeNative('0x11E6B9629C46D6EC', ped, toggle);
C#
Function.Call((Hash)0x11E6B9629C46D6EC, ped, toggle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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