RedM Natives

SET_PED_DEFENSIVE_AREA_DIRECTION

Hash0x413C6C763A4AFFAD
Runtime nameSetPedDefensiveAreaDirection
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x413C6C763A4AFFAD

Signature

void SET_PED_DEFENSIVE_AREA_DIRECTION(Ped ped, float p1, float p2, float p3, BOOL p4);

Parameters

NameTypeDescription
pedPed—
p1float—
p2float—
p3float—
p4BOOL—

Returns void

Usage

Lua
SetPedDefensiveAreaDirection(ped, p1, p2, p3, p4)

-- always works, by hash
Citizen.InvokeNative(0x413C6C763A4AFFAD, ped, p1, p2, p3, p4)
JavaScript and C#
JavaScript
SetPedDefensiveAreaDirection(ped, p1, p2, p3, p4);

// by hash
Citizen.invokeNative('0x413C6C763A4AFFAD', ped, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001, p4);
C#
Function.Call((Hash)0x413C6C763A4AFFAD, ped, p1, p2, p3, p4);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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