RedM Natives

_0xA7A806677F8DE138

Washing player's face/hands now _CLEAR_PED_E* - _CLEAR_PED_L*

Hash0xA7A806677F8DE138
Runtime nameN_0xa7a806677f8de138
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xA7A806677F8DE138(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Description

Washing player's face/hands now
_CLEAR_PED_E* - _CLEAR_PED_L*

Usage

Lua
N_0xa7a806677f8de138(ped)

-- always works, by hash
Citizen.InvokeNative(0xA7A806677F8DE138, ped)
JavaScript and C#
JavaScript
N_0xa7a806677f8de138(ped);

// by hash
Citizen.invokeNative('0xA7A806677F8DE138', ped);
C#
Function.Call((Hash)0xA7A806677F8DE138, ped);
  • This native has no known name, so the runtime exposes it only as N_0xa7a806677f8de138 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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