RedM Natives

_GET_ACTIVE_ANIMAL_OWNER

Hash0xF103823FFE72BB49
Runtime nameGetActiveAnimalOwner
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Ped _GET_ACTIVE_ANIMAL_OWNER(Ped animal);

Parameters

NameTypeDescription
animalPed—

Returns Ped

Usage

Lua
local retval = GetActiveAnimalOwner(animal)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF103823FFE72BB49, animal, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetActiveAnimalOwner(animal);

// by hash
const retval = Citizen.invokeNative('0xF103823FFE72BB49', animal, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xF103823FFE72BB49, animal);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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