RedM Natives

_RESTORE_PED_STAMINA

0.0 <= stamina <= 100.0

Hash0x675680D089BFA21F
Runtime nameRestorePedStamina
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _RESTORE_PED_STAMINA(Ped ped, float stamina);

Parameters

NameTypeDescription
pedPed—
staminafloat—

Returns void

Description

0.0 <= stamina <= 100.0

Usage

Lua
RestorePedStamina(ped, stamina)

-- always works, by hash
Citizen.InvokeNative(0x675680D089BFA21F, ped, stamina)
JavaScript and C#
JavaScript
RestorePedStamina(ped, stamina);

// by hash
Citizen.invokeNative('0x675680D089BFA21F', ped, stamina + 0.0000001);
C#
Function.Call((Hash)0x675680D089BFA21F, ped, stamina);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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