RedM Natives

_0xDEDBED3020DA49DC

Hash0xDEDBED3020DA49DC
Runtime nameN_0xdedbed3020da49dc
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xDEDBED3020DA49DC(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns void

Usage

Lua
N_0xdedbed3020da49dc(p0)

-- always works, by hash
Citizen.InvokeNative(0xDEDBED3020DA49DC, p0)
JavaScript and C#
JavaScript
N_0xdedbed3020da49dc(p0);

// by hash
Citizen.invokeNative('0xDEDBED3020DA49DC', p0);
C#
Function.Call((Hash)0xDEDBED3020DA49DC, p0);
  • This native has no known name, so the runtime exposes it only as N_0xdedbed3020da49dc (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.