_GET_PED_SPEECH_RELATIONSHIP
Checks weather a speech relationship hash was applied on given ped or not.
Hash
0x7C8AA850617651D9Runtime name
GetPedSpeechRelationshipNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _GET_PED_SPEECH_RELATIONSHIP(Ped ped, Hash p1);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
p1 | Hash | — |
Returns BOOL
Description
Checks weather a speech relationship hash was applied on given ped or not.
_GET_PED_G* - _GET_PED_I* (INTERACTION?)
Returns wether `0x1E017404784AA6A3` was applied on the ped.
some hashs MAR2_RIDE1, MAR2_RIDE1, RBCH1_RIDE1, SAD5_RIDE1
Usage
local retval = GetPedSpeechRelationship(ped, p1)
-- always works, by hash
local retval = Citizen.InvokeNative(0x7C8AA850617651D9, ped, p1, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = GetPedSpeechRelationship(ped, p1);
// by hash
const retval = Citizen.invokeNative('0x7C8AA850617651D9', ped, p1, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x7C8AA850617651D9, ped, p1);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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