RedM Natives

GET_PED_MOTION_FOCUS_ENTITY

Hash0x243E1B4607040057
Runtime nameGetPedMotionFocusEntity
NamespacePED
SideClient
NameOfficial
Docs
Since build1207

Signature

Entity GET_PED_MOTION_FOCUS_ENTITY(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns Entity

Usage

Lua
local retval = GetPedMotionFocusEntity(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x243E1B4607040057, ped, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetPedMotionFocusEntity(ped);

// by hash
const retval = Citizen.invokeNative('0x243E1B4607040057', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x243E1B4607040057, ped);

Sources

alloc8or RDR3 NativeDB

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