_CLEAR_PED_COMBAT_STYLE_MOD
_CLEAR_PED_COMBAT_*
Hash
0x1FA132CBCD7CB239Runtime name
ClearPedCombatStyleModNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _CLEAR_PED_COMBAT_STYLE_MOD(Ped ped, Hash combatStyleModHash);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
combatStyleModHash | Hash | — |
Returns void
Description
_CLEAR_PED_COMBAT_*
Usage
ClearPedCombatStyleMod(ped, combatStyleModHash)
-- always works, by hash
Citizen.InvokeNative(0x1FA132CBCD7CB239, ped, combatStyleModHash)JavaScript and C#
ClearPedCombatStyleMod(ped, combatStyleModHash);
// by hash
Citizen.invokeNative('0x1FA132CBCD7CB239', ped, combatStyleModHash);Function.Call((Hash)0x1FA132CBCD7CB239, ped, combatStyleModHash);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_SET_PED_COMBAT_STYLE_MODduration in seconds, -1.0 = forever
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.