SET_PED_MOVE_RATE_OVERRIDE
Hash
0x085BF80FA50A39D1Runtime name
SetPedMoveRateOverrideNamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x085BF80FA50A39D1Signature
void SET_PED_MOVE_RATE_OVERRIDE(Ped ped, float value);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
value | float | — |
Returns void
Description
Min: 0.0f
Max: 1.15f
Usage
SetPedMoveRateOverride(ped, value)
-- always works, by hash
Citizen.InvokeNative(0x085BF80FA50A39D1, ped, value)JavaScript and C#
SetPedMoveRateOverride(ped, value);
// by hash
Citizen.invokeNative('0x085BF80FA50A39D1', ped, value + 0.0000001);Function.Call((Hash)0x085BF80FA50A39D1, ped, value);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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