_SPAWNPOINTS_START_SEARCH_WITH_VOLUME
Hash
0x83ED1FC9DF3411F5Runtime name
SpawnpointsStartSearchWithVolumeNamespacePED
SideClient
NameCommunity guess
Docs
Since build1311
Signature
void _SPAWNPOINTS_START_SEARCH_WITH_VOLUME(Volume volume, int spawnpointsFlag, float p2, int duration, float p4);Parameters
| Name | Type | Description |
|---|---|---|
volume | Volume | — |
spawnpointsFlag | int | — |
p2 | float | — |
duration | int | — |
p4 | float | — |
Returns void
Usage
SpawnpointsStartSearchWithVolume(volume, spawnpointsFlag, p2, duration, p4)
-- always works, by hash
Citizen.InvokeNative(0x83ED1FC9DF3411F5, volume, spawnpointsFlag, p2, duration, p4)JavaScript and C#
SpawnpointsStartSearchWithVolume(volume, spawnpointsFlag, p2, duration, p4);
// by hash
Citizen.invokeNative('0x83ED1FC9DF3411F5', volume, spawnpointsFlag, p2 + 0.0000001, duration, p4 + 0.0000001);Function.Call((Hash)0x83ED1FC9DF3411F5, volume, spawnpointsFlag, p2, duration, p4);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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