RedM Natives

_GET_CATEGORY_OF_COMPONENT_AT_INDEX

Hash0x9B90842304C938A7
Runtime nameGetCategoryOfComponentAtIndex
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Hash _GET_CATEGORY_OF_COMPONENT_AT_INDEX(Ped ped, int componentIndex, Any p2);

Parameters

NameTypeDescription
pedPed—
componentIndexint—
p2Any—

Returns Hash

Usage

Lua
local retval = GetCategoryOfComponentAtIndex(ped, componentIndex, p2)

-- always works, by hash
local retval = Citizen.InvokeNative(0x9B90842304C938A7, ped, componentIndex, p2, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetCategoryOfComponentAtIndex(ped, componentIndex, p2);

// by hash
const retval = Citizen.invokeNative('0x9B90842304C938A7', ped, componentIndex, p2, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x9B90842304C938A7, ped, componentIndex, p2);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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