RedM Natives

_GET_NUM_RESERVED_STAMINA

returns the number of reserved stamina similar to _GET_NUM_RESERVED_HEALTH

Hash0xFC3B580C4380B5B7
Runtime nameGetNumReservedStamina
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

int _GET_NUM_RESERVED_STAMINA(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns int

Description

VORPCORE RDR3natives

returns the number of reserved stamina similar to _GET_NUM_RESERVED_HEALTH

Usage

Lua
local retval = GetNumReservedStamina(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0xFC3B580C4380B5B7, ped, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetNumReservedStamina(ped);

// by hash
const retval = Citizen.invokeNative('0xFC3B580C4380B5B7', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xFC3B580C4380B5B7, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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