RedM Natives

_0x89816B58C3466262

_GET_PED_B* - _GET_PED_C*

Hash0x89816B58C3466262
Runtime nameN_0x89816b58c3466262
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0x89816B58C3466262(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns Any

Description

_GET_PED_B* - _GET_PED_C*

Usage

Lua
local retval = N_0x89816b58c3466262(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x89816B58C3466262, ped, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0x89816b58c3466262(ped);

// by hash
const retval = Citizen.invokeNative('0x89816B58C3466262', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x89816B58C3466262, ped);
  • This native has no known name, so the runtime exposes it only as N_0x89816b58c3466262 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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