RedM Natives

_0x86FAFC18E3D4380C

Hash0x86FAFC18E3D4380C
Runtime nameN_0x86fafc18e3d4380c
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x86FAFC18E3D4380C(int groupId, BOOL p1);

Parameters

NameTypeDescription
groupIdint—
p1BOOL—

Returns void

Usage

Lua
N_0x86fafc18e3d4380c(groupId, p1)

-- always works, by hash
Citizen.InvokeNative(0x86FAFC18E3D4380C, groupId, p1)
JavaScript and C#
JavaScript
N_0x86fafc18e3d4380c(groupId, p1);

// by hash
Citizen.invokeNative('0x86FAFC18E3D4380C', groupId, p1);
C#
Function.Call((Hash)0x86FAFC18E3D4380C, groupId, p1);
  • This native has no known name, so the runtime exposes it only as N_0x86fafc18e3d4380c (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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