RedM Natives

_0x2D976DBDC731DF80

Hash0x2D976DBDC731DF80
Runtime nameN_0x2d976dbdc731df80
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x2D976DBDC731DF80(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
N_0x2d976dbdc731df80(ped)

-- always works, by hash
Citizen.InvokeNative(0x2D976DBDC731DF80, ped)
JavaScript and C#
JavaScript
N_0x2d976dbdc731df80(ped);

// by hash
Citizen.invokeNative('0x2D976DBDC731DF80', ped);
C#
Function.Call((Hash)0x2D976DBDC731DF80, ped);
  • This native has no known name, so the runtime exposes it only as N_0x2d976dbdc731df80 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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