_SET_PED_COMBAT_BEHAVIOUR
Hash
0x9238A3D970BBB0A9Runtime name
SetPedCombatBehaviourNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_PED_COMBAT_BEHAVIOUR(Ped ped, Hash behaviour);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
behaviour | Hash | — |
Returns void
Usage
SetPedCombatBehaviour(ped, behaviour)
-- always works, by hash
Citizen.InvokeNative(0x9238A3D970BBB0A9, ped, behaviour)JavaScript and C#
SetPedCombatBehaviour(ped, behaviour);
// by hash
Citizen.invokeNative('0x9238A3D970BBB0A9', ped, behaviour);Function.Call((Hash)0x9238A3D970BBB0A9, ped, behaviour);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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