RedM Natives

_GET_PED_TRANQUILIZER

Hash0x65C75FDCCAC86464
Runtime nameGetPedTranquilizer
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1355

Signature

Ped _GET_PED_TRANQUILIZER(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns Ped

Usage

Lua
local retval = GetPedTranquilizer(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x65C75FDCCAC86464, ped, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetPedTranquilizer(ped);

// by hash
const retval = Citizen.invokeNative('0x65C75FDCCAC86464', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x65C75FDCCAC86464, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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