RedM Natives

GET_PED_CROUCH_MOVEMENT

Hash0xD5FE956C70FF370B
Runtime nameGetPedCrouchMovement
NamespacePED
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL GET_PED_CROUCH_MOVEMENT(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Usage

Lua
local retval = GetPedCrouchMovement(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0xD5FE956C70FF370B, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = GetPedCrouchMovement(ped);

// by hash
const retval = Citizen.invokeNative('0xD5FE956C70FF370B', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xD5FE956C70FF370B, ped);

See also

Sources

alloc8or RDR3 NativeDB

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