RedM Natives

_0x2DC0E8DCBD3546E9

Hash0x2DC0E8DCBD3546E9
Runtime nameN_0x2dc0e8dcbd3546e9
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x2DC0E8DCBD3546E9(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Description

_IS_PED_D*

Usage

Lua
local retval = N_0x2dc0e8dcbd3546e9(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x2DC0E8DCBD3546E9, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x2dc0e8dcbd3546e9(ped);

// by hash
const retval = Citizen.invokeNative('0x2DC0E8DCBD3546E9', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x2DC0E8DCBD3546E9, ped);
  • This native has no known name, so the runtime exposes it only as N_0x2dc0e8dcbd3546e9 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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