RedM Natives

_IS_MOUNT_SEAT_FREE

Hash0xAAB0FE202E9FC9F0
Runtime nameIsMountSeatFree
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _IS_MOUNT_SEAT_FREE(Ped mount, int seat);

Parameters

NameTypeDescription
mountPed—
seatint—

Returns BOOL

Usage

Lua
local retval = IsMountSeatFree(mount, seat)

-- always works, by hash
local retval = Citizen.InvokeNative(0xAAB0FE202E9FC9F0, mount, seat, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsMountSeatFree(mount, seat);

// by hash
const retval = Citizen.invokeNative('0xAAB0FE202E9FC9F0', mount, seat, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xAAB0FE202E9FC9F0, mount, seat);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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