_EQUIP_META_PED_OUTFIT_EXTRA
Changes Multiplayer ped face and body type components, they can be stacked Body shape for mp_male from 124 - 128, 110 - 115 for mp_female Face shape for mp_male from 110 - 123, 96 - 109 for mp_female Cloth type for mp_male from 0 - 109,…
Hash
0xA5BAE410B03E7371Runtime name
EquipMetaPedOutfitExtraNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _EQUIP_META_PED_OUTFIT_EXTRA(Ped ped, int component, Any p2, Any p3);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
component | int | — |
p2 | Any | — |
p3 | Any | — |
Returns void
Description
Changes Multiplayer ped face and body type components, they can be stacked
Params: p3 = 1
Body shape for mp_male from 124 - 128, 110 - 115 for mp_female
Face shape for mp_male from 110 - 123, 96 - 109 for mp_female
Cloth type for mp_male from 0 - 109, 0 - 95 for mp_female
femga rdr3_discoveries · research notes
0xA5BAE410B03E7371 (by Disquse)
This set some components on the ped, just replace value with a number.
Function.Call((Hash)0xA5BAE410B03E7371, PlayerPedId(), VALUE, 0, 0);Usage
EquipMetaPedOutfitExtra(ped, component, p2, p3)
-- always works, by hash
Citizen.InvokeNative(0xA5BAE410B03E7371, ped, component, p2, p3)JavaScript and C#
EquipMetaPedOutfitExtra(ped, component, p2, p3);
// by hash
Citizen.invokeNative('0xA5BAE410B03E7371', ped, component, p2, p3);Function.Call((Hash)0xA5BAE410B03E7371, ped, component, p2, p3);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · femga rdr3_discoveries
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