_GIVE_PED_SCENARIO_PROP_DYNAMIC
Only used in SP R* Script rcm_jack2
Hash
0xA0774E388CE4A679Runtime name
GivePedScenarioPropDynamicNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _GIVE_PED_SCENARIO_PROP_DYNAMIC(Ped ped, Object object, const char* p2, const char* p3, BOOL p4);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
object | Object | — |
p2 | const char* | — |
p3 | const char* | — |
p4 | BOOL | — |
Returns BOOL
Description
Only used in SP R* Script rcm_jack2
Usage
local retval = GivePedScenarioPropDynamic(ped, object, p2, p3, p4)
-- always works, by hash
local retval = Citizen.InvokeNative(0xA0774E388CE4A679, ped, object, p2, p3, p4, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = GivePedScenarioPropDynamic(ped, object, p2, p3, p4);
// by hash
const retval = Citizen.invokeNative('0xA0774E388CE4A679', ped, object, p2, p3, p4, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xA0774E388CE4A679, ped, object, p2, p3, p4);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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