RedM Natives

_0xE1AADD0055D76603

Hash0xE1AADD0055D76603
Runtime nameN_0xe1aadd0055d76603
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xE1AADD0055D76603(Ped ped, Entity entity, int boneIndex1, int boneIndex2, float x, float y, float z, float p7, BOOL p8, BOOL p9, int p10);

Parameters

NameTypeDescription
pedPed—
entityEntity—
boneIndex1int—
boneIndex2int—
xfloat—
yfloat—
zfloat—
p7float—
p8BOOL—
p9BOOL—
p10int—

Returns void

Description

_C*

Usage

Lua
N_0xe1aadd0055d76603(ped, entity, boneIndex1, boneIndex2, x, y, z, p7, p8, p9, p10)

-- always works, by hash
Citizen.InvokeNative(0xE1AADD0055D76603, ped, entity, boneIndex1, boneIndex2, x, y, z, p7, p8, p9, p10)
JavaScript and C#
JavaScript
N_0xe1aadd0055d76603(ped, entity, boneIndex1, boneIndex2, x, y, z, p7, p8, p9, p10);

// by hash
Citizen.invokeNative('0xE1AADD0055D76603', ped, entity, boneIndex1, boneIndex2, x + 0.0000001, y + 0.0000001, z + 0.0000001, p7 + 0.0000001, p8, p9, p10);
C#
Function.Call((Hash)0xE1AADD0055D76603, ped, entity, boneIndex1, boneIndex2, x, y, z, p7, p8, p9, p10);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • This native has no known name, so the runtime exposes it only as N_0xe1aadd0055d76603 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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