RedM Natives

_0x7EDB3C766B0D073F

Only used in R* Script net_moonshine_property

Hash0x7EDB3C766B0D073F
Runtime nameN_0x7edb3c766b0d073f
NamespacePED
SideClient
NameHash only
Docs
Since build1232

Signature

void _0x7EDB3C766B0D073F(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Description

Only used in R* Script net_moonshine_property
_A* - _B*

Usage

Lua
N_0x7edb3c766b0d073f(ped)

-- always works, by hash
Citizen.InvokeNative(0x7EDB3C766B0D073F, ped)
JavaScript and C#
JavaScript
N_0x7edb3c766b0d073f(ped);

// by hash
Citizen.invokeNative('0x7EDB3C766B0D073F', ped);
C#
Function.Call((Hash)0x7EDB3C766B0D073F, ped);
  • This native has no known name, so the runtime exposes it only as N_0x7edb3c766b0d073f (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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