_ADD_SCENARIO_TRANSITION
Forces transition now, called together with 0xD65FDC686A031C83
Hash
0x6D07B371E9439019Runtime name
AddScenarioTransitionNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ADD_SCENARIO_TRANSITION(Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Returns void
Description
Forces transition now, called together with 0xD65FDC686A031C83
Usage
AddScenarioTransition(ped)
-- always works, by hash
Citizen.InvokeNative(0x6D07B371E9439019, ped)JavaScript and C#
AddScenarioTransition(ped);
// by hash
Citizen.invokeNative('0x6D07B371E9439019', ped);Function.Call((Hash)0x6D07B371E9439019, ped);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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