RedM Natives

ABORT_ANIM_SCENE

Hash0x718CF1328D20C2B3
Runtime nameAbortAnimScene
NamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207

Signature

void ABORT_ANIM_SCENE(AnimScene animScene, BOOL p1);

Parameters

NameTypeDescription
animSceneAnimScene—
p1BOOL—

Returns void

Usage

Lua
AbortAnimScene(animScene, p1)

-- always works, by hash
Citizen.InvokeNative(0x718CF1328D20C2B3, animScene, p1)
JavaScript and C#
JavaScript
AbortAnimScene(animScene, p1);

// by hash
Citizen.invokeNative('0x718CF1328D20C2B3', animScene, p1);
C#
Function.Call((Hash)0x718CF1328D20C2B3, animScene, p1);

See also

Sources

alloc8or RDR3 NativeDB

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