RedM Natives

LOAD_ANIM_SCENE

Hash0xAF068580194D9DC7
Runtime nameLoadAnimScene
NamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207

Signature

void LOAD_ANIM_SCENE(AnimScene animScene);

Parameters

NameTypeDescription
animSceneAnimScene—

Returns void

Usage

Lua
LoadAnimScene(animScene)

-- always works, by hash
Citizen.InvokeNative(0xAF068580194D9DC7, animScene)
JavaScript and C#
JavaScript
LoadAnimScene(animScene);

// by hash
Citizen.invokeNative('0xAF068580194D9DC7', animScene);
C#
Function.Call((Hash)0xAF068580194D9DC7, animScene);

See also

Sources

alloc8or RDR3 NativeDB

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