_DELETE_ANIM_SCENE
Hash
0x84EEDB2C6E650000Runtime name
DeleteAnimSceneNamespaceANIMSCENE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _DELETE_ANIM_SCENE(AnimScene animScene);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
Returns void
Usage
DeleteAnimScene(animScene)
-- always works, by hash
Citizen.InvokeNative(0x84EEDB2C6E650000, animScene)JavaScript and C#
DeleteAnimScene(animScene);
// by hash
Citizen.invokeNative('0x84EEDB2C6E650000', animScene);Function.Call((Hash)0x84EEDB2C6E650000, animScene);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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