RedM Natives

_0x2DB524750DC41ED4

Used in SP R* Scripts only _IS_PED_* - _IS_SC*

Hash0x2DB524750DC41ED4
Runtime nameN_0x2db524750dc41ed4
NamespaceANIMSCENE
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x2DB524750DC41ED4();

Returns BOOL

Description

Used in SP R* Scripts only
_IS_PED_* - _IS_SC*

Usage

Lua
local retval = N_0x2db524750dc41ed4()

-- always works, by hash
local retval = Citizen.InvokeNative(0x2DB524750DC41ED4, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x2db524750dc41ed4();

// by hash
const retval = Citizen.invokeNative('0x2DB524750DC41ED4', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x2DB524750DC41ED4);
  • This native has no known name, so the runtime exposes it only as N_0x2db524750dc41ed4 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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