_DELETE_MGM_SYSTEM
Hash
0x53CB3970BA02E3CCRuntime name
DeleteMgmSystemNamespaceANIMSCENE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _DELETE_MGM_SYSTEM(int mgmHandle);Parameters
| Name | Type | Description |
|---|---|---|
mgmHandle | int | — |
Returns void
Usage
DeleteMgmSystem(mgmHandle)
-- always works, by hash
Citizen.InvokeNative(0x53CB3970BA02E3CC, mgmHandle)JavaScript and C#
DeleteMgmSystem(mgmHandle);
// by hash
Citizen.invokeNative('0x53CB3970BA02E3CC', mgmHandle);Function.Call((Hash)0x53CB3970BA02E3CC, mgmHandle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_CREATE_MGM_SYSTEMReturns mgmHandle
Sources
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