_IS_ANIM_SCENE_LOADING
Hash
0x59606519FF9D3EC2Runtime name
IsAnimSceneLoadingNamespaceANIMSCENE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _IS_ANIM_SCENE_LOADING(AnimScene animScene, BOOL p1);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
p1 | BOOL | — |
Returns BOOL
Usage
local retval = IsAnimSceneLoading(animScene, p1)
-- always works, by hash
local retval = Citizen.InvokeNative(0x59606519FF9D3EC2, animScene, p1, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsAnimSceneLoading(animScene, p1);
// by hash
const retval = Citizen.invokeNative('0x59606519FF9D3EC2', animScene, p1, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x59606519FF9D3EC2, animScene, p1);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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