IS_ANIM_SCENE_LOADED
Hash
0x477122B8D05E7968Runtime name
IsAnimSceneLoadedNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL IS_ANIM_SCENE_LOADED(AnimScene animScene, BOOL p1, BOOL p2);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
p1 | BOOL | — |
p2 | BOOL | — |
Returns BOOL
Usage
local retval = IsAnimSceneLoaded(animScene, p1, p2)
-- always works, by hash
local retval = Citizen.InvokeNative(0x477122B8D05E7968, animScene, p1, p2, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsAnimSceneLoaded(animScene, p1, p2);
// by hash
const retval = Citizen.invokeNative('0x477122B8D05E7968', animScene, p1, p2, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x477122B8D05E7968, animScene, p1, p2);Sources
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