REMOVE_ANIM_SCENE_ENTITY
Hash
0x2BF96692C67F3E53Runtime name
RemoveAnimSceneEntityNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
void REMOVE_ANIM_SCENE_ENTITY(AnimScene animScene, const char* entityName, Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
entityName | const char* | — |
entity | Entity | — |
Returns void
Usage
RemoveAnimSceneEntity(animScene, entityName, entity)
-- always works, by hash
Citizen.InvokeNative(0x2BF96692C67F3E53, animScene, entityName, entity)JavaScript and C#
RemoveAnimSceneEntity(animScene, entityName, entity);
// by hash
Citizen.invokeNative('0x2BF96692C67F3E53', animScene, entityName, entity);Function.Call((Hash)0x2BF96692C67F3E53, animScene, entityName, entity);See also
Sources
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