SET_ANIM_SCENE_BOOL
Hash
0x519E96C2C68B404BRuntime name
SetAnimSceneBoolNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
void SET_ANIM_SCENE_BOOL(AnimScene animScene, const char* name, BOOL value, BOOL p3);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
name | const char* | — |
value | BOOL | — |
p3 | BOOL | — |
Returns void
Usage
SetAnimSceneBool(animScene, name, value, p3)
-- always works, by hash
Citizen.InvokeNative(0x519E96C2C68B404B, animScene, name, value, p3)JavaScript and C#
SetAnimSceneBool(animScene, name, value, p3);
// by hash
Citizen.invokeNative('0x519E96C2C68B404B', animScene, name, value, p3);Function.Call((Hash)0x519E96C2C68B404B, animScene, name, value, p3);See also
Sources
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