_GET_ANIM_SCENE_RATE
Hash
0x43C21623E42B821BRuntime name
GetAnimSceneRateNamespaceANIMSCENE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
float _GET_ANIM_SCENE_RATE(AnimScene animScene);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
Returns float
Usage
local retval = GetAnimSceneRate(animScene)
-- always works, by hash
local retval = Citizen.InvokeNative(0x43C21623E42B821B, animScene, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetAnimSceneRate(animScene);
// by hash
const retval = Citizen.invokeNative('0x43C21623E42B821B', animScene, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x43C21623E42B821B, animScene);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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