_PAUSE_SCRIPT_THREADS
Pauses all script threads except the one that called it.
Hash
0x37C1257849DEF24ARuntime name
PauseScriptThreadsNamespaceANIMSCENE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _PAUSE_SCRIPT_THREADS(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Description
Pauses all script threads except the one that called it.
Usage
PauseScriptThreads(toggle)
-- always works, by hash
Citizen.InvokeNative(0x37C1257849DEF24A, toggle)JavaScript and C#
PauseScriptThreads(toggle);
// by hash
Citizen.invokeNative('0x37C1257849DEF24A', toggle);Function.Call((Hash)0x37C1257849DEF24A, toggle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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