FADE_ANIM_SCENE_AUDIO_OUT
Hash
0x323E3AD772BA5D57Runtime name
FadeAnimSceneAudioOutNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
void FADE_ANIM_SCENE_AUDIO_OUT(AnimScene animScene, float p1);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
p1 | float | — |
Returns void
Usage
FadeAnimSceneAudioOut(animScene, p1)
-- always works, by hash
Citizen.InvokeNative(0x323E3AD772BA5D57, animScene, p1)JavaScript and C#
FadeAnimSceneAudioOut(animScene, p1);
// by hash
Citizen.invokeNative('0x323E3AD772BA5D57', animScene, p1 + 0.0000001);Function.Call((Hash)0x323E3AD772BA5D57, animScene, p1);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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