GET_ANIM_SCENE_PHASE
Hash
0x3FBC3F51BF12DFBFRuntime name
GetAnimScenePhaseNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
float GET_ANIM_SCENE_PHASE(AnimScene animScene);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
Returns float
Usage
local retval = GetAnimScenePhase(animScene)
-- always works, by hash
local retval = Citizen.InvokeNative(0x3FBC3F51BF12DFBF, animScene, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetAnimScenePhase(animScene);
// by hash
const retval = Citizen.invokeNative('0x3FBC3F51BF12DFBF', animScene, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x3FBC3F51BF12DFBF, animScene);Sources
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