RedM Natives

RESUME_ANIM_SCENE_FROM_LAST_CHECKPOINT

Hash0x8E1BA705F63C1925
Runtime nameResumeAnimSceneFromLastCheckpoint
NamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207

Signature

void RESUME_ANIM_SCENE_FROM_LAST_CHECKPOINT(AnimScene animScene);

Parameters

NameTypeDescription
animSceneAnimScene—

Returns void

Usage

Lua
ResumeAnimSceneFromLastCheckpoint(animScene)

-- always works, by hash
Citizen.InvokeNative(0x8E1BA705F63C1925, animScene)
JavaScript and C#
JavaScript
ResumeAnimSceneFromLastCheckpoint(animScene);

// by hash
Citizen.invokeNative('0x8E1BA705F63C1925', animScene);
C#
Function.Call((Hash)0x8E1BA705F63C1925, animScene);

Sources

alloc8or RDR3 NativeDB

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