HAS_ANIM_SCENE_EXITED
Hash
0xF94692EB9DC15D74Runtime name
HasAnimSceneExitedNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL HAS_ANIM_SCENE_EXITED(AnimScene animScene, BOOL p1);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
p1 | BOOL | — |
Returns BOOL
Usage
local retval = HasAnimSceneExited(animScene, p1)
-- always works, by hash
local retval = Citizen.InvokeNative(0xF94692EB9DC15D74, animScene, p1, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = HasAnimSceneExited(animScene, p1);
// by hash
const retval = Citizen.invokeNative('0xF94692EB9DC15D74', animScene, p1, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xF94692EB9DC15D74, animScene, p1);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.