RedM Natives

GET_ATTRIBUTE_POINTS

Hash0x219DA04BAA9CB065
Runtime nameGetAttributePoints
NamespaceATTRIBUTE
SideClient
NameOfficial
Docs
Since build1207

Signature

int GET_ATTRIBUTE_POINTS(Ped ped, int attributeIndex);

Parameters

NameTypeDescription
pedPed—
attributeIndexint—

Returns int

Description

attributeIndex: see SET_ATTRIBUTE_BASE_RANK

Usage

Lua
local retval = GetAttributePoints(ped, attributeIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0x219DA04BAA9CB065, ped, attributeIndex, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetAttributePoints(ped, attributeIndex);

// by hash
const retval = Citizen.invokeNative('0x219DA04BAA9CB065', ped, attributeIndex, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x219DA04BAA9CB065, ped, attributeIndex);

Enums and flags

See also

Sources

alloc8or RDR3 NativeDB

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