_0x4A98E228A936DBCC
Gets the hash for the currently playing speech line.
Hash
0x4A98E228A936DBCCRuntime name
N_0x4a98e228a936dbccNamespaceAUDIO
SideClient
NameHash only
Docs
Since build1207
Signature
Hash _0x4A98E228A936DBCC(Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Returns Hash
Description
Gets the hash for the currently playing speech line.
femga rdr3_discoveries · research notes
0x4A98E228A936DBCC (by aaron1a12)
Gets the hash for the currently playing speech line
N_0x4a98e228a936dbcc(ped)Usage
local retval = N_0x4a98e228a936dbcc(ped)
-- always works, by hash
local retval = Citizen.InvokeNative(0x4A98E228A936DBCC, ped, Citizen.ResultAsInteger())JavaScript and C#
const retval = N_0x4a98e228a936dbcc(ped);
// by hash
const retval = Citizen.invokeNative('0x4A98E228A936DBCC', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x4A98E228A936DBCC, ped);- This native has no known name, so the runtime exposes it only as
N_0x4a98e228a936dbcc(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
alloc8or RDR3 NativeDB · femga rdr3_discoveries
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