_0x660A8F876DF1D4F8
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Hash
0x660A8F876DF1D4F8Runtime name
N_0x660a8f876df1d4f8NamespaceAUDIO
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x660A8F876DF1D4F8(int speechEventType);Parameters
| Name | Type | Description |
|---|---|---|
speechEventType | int | — |
Returns void
Description
speechEventType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/naSpeechEventType
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Usage
N_0x660a8f876df1d4f8(speechEventType)
-- always works, by hash
Citizen.InvokeNative(0x660A8F876DF1D4F8, speechEventType)JavaScript and C#
N_0x660a8f876df1d4f8(speechEventType);
// by hash
Citizen.invokeNative('0x660A8F876DF1D4F8', speechEventType);Function.Call((Hash)0x660A8F876DF1D4F8, speechEventType);- This native has no known name, so the runtime exposes it only as
N_0x660a8f876df1d4f8(if present in the client snapshot).InvokeNativewith the hash always works.
Enums and flags
- naSpeechEventType 54 values
Sources
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