RedM Natives

_0x7455CD705F7E933E

_AUDIO_IS_* - _AUDIO_TRIGGER*

Hash0x7455CD705F7E933E
Runtime nameN_0x7455cd705f7e933e
NamespaceAUDIO
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x7455CD705F7E933E();

Returns void

Description

_AUDIO_IS_* - _AUDIO_TRIGGER*

Usage

Lua
N_0x7455cd705f7e933e()

-- always works, by hash
Citizen.InvokeNative(0x7455CD705F7E933E)
JavaScript and C#
JavaScript
N_0x7455cd705f7e933e();

// by hash
Citizen.invokeNative('0x7455CD705F7E933E');
C#
Function.Call((Hash)0x7455CD705F7E933E);
  • This native has no known name, so the runtime exposes it only as N_0x7455cd705f7e933e (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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