GET_CURRENT_SCRIPTED_CONVERSATION_LINE
Hash
0x480357EE890C295ARuntime name
GetCurrentScriptedConversationLineNamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x480357EE890C295ASignature
int GET_CURRENT_SCRIPTED_CONVERSATION_LINE(const char* p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | const char* | — |
Returns int
Usage
local retval = GetCurrentScriptedConversationLine(p0)
-- always works, by hash
local retval = Citizen.InvokeNative(0x480357EE890C295A, p0, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetCurrentScriptedConversationLine(p0);
// by hash
const retval = Citizen.invokeNative('0x480357EE890C295A', p0, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x480357EE890C295A, p0);Sources
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