RedM Natives

IS_ANY_SPEECH_PLAYING

Hash0x729072355FA39EC9
Runtime nameIsAnySpeechPlaying
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x729072355FA39EC9

Signature

BOOL IS_ANY_SPEECH_PLAYING(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Usage

Lua
local retval = IsAnySpeechPlaying(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x729072355FA39EC9, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsAnySpeechPlaying(ped);

// by hash
const retval = Citizen.invokeNative('0x729072355FA39EC9', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x729072355FA39EC9, ped);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.