RedM Natives

PLAY_ANIMAL_VOCALIZATION

Hash0xEE066C7006C49C0A
Runtime namePlayAnimalVocalization
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xEE066C7006C49C0A

Signature

void PLAY_ANIMAL_VOCALIZATION(Ped ped, const char* vocalizationName, BOOL p2);

Parameters

NameTypeDescription
pedPed—
vocalizationNameconst char*—
p2BOOL—

Returns void

Usage

Lua
PlayAnimalVocalization(ped, vocalizationName, p2)

-- always works, by hash
Citizen.InvokeNative(0xEE066C7006C49C0A, ped, vocalizationName, p2)
JavaScript and C#
JavaScript
PlayAnimalVocalization(ped, vocalizationName, p2);

// by hash
Citizen.invokeNative('0xEE066C7006C49C0A', ped, vocalizationName, p2);
C#
Function.Call((Hash)0xEE066C7006C49C0A, ped, vocalizationName, p2);

Sources

alloc8or RDR3 NativeDB

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