RedM Natives

RELEASE_SOUND_ID

Hash0x353FC880830B88FA
Runtime nameReleaseSoundId
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x353FC880830B88FA

Signature

void RELEASE_SOUND_ID(int soundId);

Parameters

NameTypeDescription
soundIdint—

Returns void

Usage

Lua
ReleaseSoundId(soundId)

-- always works, by hash
Citizen.InvokeNative(0x353FC880830B88FA, soundId)
JavaScript and C#
JavaScript
ReleaseSoundId(soundId);

// by hash
Citizen.invokeNative('0x353FC880830B88FA', soundId);
C#
Function.Call((Hash)0x353FC880830B88FA, soundId);

See also

Sources

alloc8or RDR3 NativeDB

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