_GET_ENTITY_AUDIO_MIX_GROUP
Hash
0x8B25A18E390F75BFRuntime name
GetEntityAudioMixGroupNamespaceAUDIO
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Hash _GET_ENTITY_AUDIO_MIX_GROUP(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns Hash
Usage
local retval = GetEntityAudioMixGroup(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0x8B25A18E390F75BF, entity, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetEntityAudioMixGroup(entity);
// by hash
const retval = Citizen.invokeNative('0x8B25A18E390F75BF', entity, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x8B25A18E390F75BF, entity);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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